Bottle Ninja ships a sharper Unity swipe build
Studio news: our latest Unity production pass cleans up the UI and makes bottle slices feel instant. Swipe, combo, never clip a bomb.
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Original write-ups from our live titles.
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Studio news: our latest Unity production pass cleans up the UI and makes bottle slices feel instant. Swipe, combo, never clip a bomb.
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Our Unity brick-breaker is now out on Android and iOS — aim, launch, smash, and chase the global leaderboard on either phone.
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The August Unity update makes rank easier to check while the drag-and-drop puzzle stays untimed and calm.
Read the story →BounceX adds Unity-powered shooting features — moving hoops, achievements, and cloud save — still fully playable offline.
Read the story →How we built Bubble Dash’s match-three shooter in Unity — trajectory, color clusters, and a board that stays readable on phones.
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A quieter Unity title from the same studio — AI opponents, puzzles, and offline play for players who want a long think.
Read the story →Candy 2048 is a Unity merge puzzle — swipe the whole board, combine matching treats, and keep an exit open.
Read the story →Live on Google Play
Production titles from the studio list.
The Fourmula approach
Fourmula is a Unity game studio. We ship playful mobile titles you can open in a spare minute — built in Unity, tested on real devices, and written up here before the store listing.